Spell
Divine Intervention
Bestows the favor of the gods upon your target, granting them a second chance at life should they fall in battle. Consumes a pair of emeralds when cast. The chance for this to succeed is affected by the target's charisma. Note: Mechanics of this spell are such that any hit taken while the player is between 15% and 1% health has a chance to proc a CH and consume the DI. This is why it only very rarely works against Death Touch, the player must have had to be under 15% first which likely would've gotten them killed by low hp aggro anyways.
Details
- Mana
- 500
- Skill
- Abjuration
- Casting Time
- 6.00
- Recast Time
- 90.00
- Fizzle Time
- 2.25
- Range
- 100
- Duration
- 10 minutes
- Target Type
- Single
- Spell Type
- Beneficial
- Resist
- Unresistable
Classes
| Class | Level | Notes |
|---|---|---|
| Cleric | 60 |
Spell effects
- Slot 1 Death Save - Restore Full Health
Where to obtain
5 documented sources, organized by zone where the source data provides one. Seller, drop, research, quest, NPC, and guide labels reflect the evidence in the copied record.
Dragon Necropolis1 source
- Dropped by Vaniki50% @ (576, -701), 50% @ (-382, -1252), 50% @ (-507, -603), 50% @ (562, -476), 50% @ (425, -435) underground
Old Sebilis2 sources
- Dropped by Emperor Chottal25% @ (-1913, 225)
- Dropped by Tolapumj(-2185, -444)