Adorning Grace
At-a-glance details
Cloaks you in adorning grace, increasing your charisma.
- Mana
- 110
- Casting time
- 5.00
- Recast time
- 1.50
- Duration
- 1 hour 12 minutes
- Target
- Single Friendly (or Self)
- Resist
- Unresistable
Effects
- Slot 1 Increase CHA by 40
Search documented spell levels, effects, and acquisition in the community-maintained catalog.
257 results · page 1 of 6 · wrapped rows
Cloaks you in adorning grace, increasing your charisma.
Grants your target quickened movement, increasing their attack speed for 11 min.
A melody that strips the magical effects from everyone in your group.
Cloaks you in an amiable aura, causing creatures of your target's faction to view you more favorably.
Strikes your target with a chaotic burst of mental energy, causing 275 damage. Stuns targets up to level 55 for 1 second.
An ancient anthem that increases the strength and attack rate of your group. (Surpasses Chant of Battle [Level 1])
Surrounds your body in a magical shield, increasing your hit points, armor class, and magic resistance.
Fills your target with energy, increasing their attack speed, agility, and stamina regeneration. NOTE: Does not stack with haste line of spells (e.g. Alacrity)
A burst of holy power that inflicts 540 damage to a summoned target.
Surrounds your target in a barrier of combustion, damaging any creature that attacks them.
Dominates your target's mind, allowing you to control them for a short time. This spell works on creatures up to level 37.
Cloaks you in an amiable aura, causing creatures of your target's faction to view you more favorably.
Hardens your skin and fills your arms with energy, increasing strength and absorbing damage, while also decreasing your agility.
Binds the soul of your target to their current location. Use of this spell is often limited to towns and cities.
Covers your face in magical strands, allowing you to see through your target's eyes.
Covers your target in a thin layer of frost, causing 18 damage.
Burns your target's skin with blazing flame, causing 418 damage.
Burns your target's skin with a bolt of flame, causing 297 damage.
Surrounds your target's feet in arcane shackles, slowing their movement speed. Superseded at level 51 by Atol's Spectral Shackles.
Expands your target's mind, increasing their intelligence and wisdom.
A great bellow that causes 26 damage to your opponent.
Burns your target's skin with fire, causing 14 damage.
Infuses your elemental companion with energy, increasing their attack speed, armor class, and strength.
Infuses your elemental companion with energy, increasing their attack speed, armor class, and strength.
Infuses your elemental companion with energy, increasing their attack speed, armor class, and strength.
Creates a ball of fire that burns your target, doing 5 damage.
Dominates your target's mind, allowing you to control them for a short time. This spell works on creatures up to level 46.
Calms the mind of your target, lowering its aggressiveness for 42s. Affects creatures up to level 50.
Cancels magical enchantments affecting your target.
A quiet chorus that clears the minds of your group, allowing them to regenerate their mana faster.
Allows you to see through your target's eyes with greatly increased night vision.
Grants your target quickened movement, increasing their attack speed for 16 min.
Provides your target with a focused sense of self, increasing their hit points and armor class for 27 min.
A simple tune that increases the strength, dexterity, and armor class of group members.
Strikes your target with a chaotic burst of mental energy, causing 175 damage and stunning targets up to level 55 for 1 second.
Strikes your target with a chaotic burst of mental energy, causing 32 damage and stunning targets below 55 for 1 seconds.
Dominates your target's mind, allowing you to control them for a short time. This spell works on creatures up to level 25.
Fills your enemies' mind with confusion, causing them to flee.
Constricts your target's throat, causing 35 damage initially and 22 damage every six seconds for 48s, as well as lowering their strength and agility.
Clashing notes that cause damage over time.
Burns your target's skin with a cinder bolt, causing 510 damage.
Calms your target's thoughts, allowing them to regenerate mana more quickly.
Causes your target's image to blur, making it harder for your opponents to hit you by increasing your armor class.
Creates a wave of intense color around you that assaults your opponent's senses, briefly stunning all nearby creatures. Works on mobs up to level 55.
Conjures a column of fire that burns several creatures in the vicinity of your target, causing between 49 and 51 damage.
Creates a column of frost, causing between 27 and 31 damage to several creatures in the vicinity of your target.
Summons a fire elemental to aid you in battle.
Provides your target with a sense of courage, increasing their hit points and armor class for 27 min.
Cleanses your target's immune system, curing minor diseases.
Removes toxin from your target's system, curing them of minor poisons.