Adorning Grace
At-a-glance details
Cloaks you in adorning grace, increasing your charisma.
- Mana
- 110
- Casting time
- 5.00
- Recast time
- 1.50
- Duration
- 1 hour 12 minutes
- Target
- Single Friendly (or Self)
- Resist
- Unresistable
Effects
- Slot 1 Increase CHA by 40
Spell data from EQL Wiki.
257 results · page 1 of 3 · wrapped rows
Cloaks you in adorning grace, increasing your charisma.
Grants your target quickened movement, increasing their attack speed for 11 min.
A melody that strips the magical effects from everyone in your group.
Cloaks you in an amiable aura, causing creatures of your target's faction to view you more favorably.
Strikes your target with a chaotic burst of mental energy, causing 275 damage. Stuns targets up to level 55 for 1 second.
An ancient anthem that increases the strength and attack rate of your group. (Surpasses Chant of Battle [Level 1])
Surrounds your body in a magical shield, increasing your hit points, armor class, and magic resistance.
Fills your target with energy, increasing their attack speed, agility, and stamina regeneration. NOTE: Does not stack with haste line of spells (e.g. Alacrity)
A burst of holy power that inflicts 540 damage to a summoned target.
Surrounds your target in a barrier of combustion, damaging any creature that attacks them.
Dominates your target's mind, allowing you to control them for a short time. This spell works on creatures up to level 37.
Cloaks you in an amiable aura, causing creatures of your target's faction to view you more favorably.
Hardens your skin and fills your arms with energy, increasing strength and absorbing damage, while also decreasing your agility.
Binds the soul of your target to their current location. Use of this spell is often limited to towns and cities.
Covers your face in magical strands, allowing you to see through your target's eyes.
Covers your target in a thin layer of frost, causing 18 damage.
Burns your target's skin with blazing flame, causing 418 damage.
Burns your target's skin with a bolt of flame, causing 297 damage.
Surrounds your target's feet in arcane shackles, slowing their movement speed. Superseded at level 51 by Atol's Spectral Shackles.
Expands your target's mind, increasing their intelligence and wisdom.
A great bellow that causes 26 damage to your opponent.
Burns your target's skin with fire, causing 14 damage.
Infuses your elemental companion with energy, increasing their attack speed, armor class, and strength.
Infuses your elemental companion with energy, increasing their attack speed, armor class, and strength.
Infuses your elemental companion with energy, increasing their attack speed, armor class, and strength.
Creates a ball of fire that burns your target, doing 5 damage.
Dominates your target's mind, allowing you to control them for a short time. This spell works on creatures up to level 46.
Calms the mind of your target, lowering its aggressiveness for 42s. Affects creatures up to level 50.
Cancels magical enchantments affecting your target.
A quiet chorus that clears the minds of your group, allowing them to regenerate their mana faster.
Allows you to see through your target's eyes with greatly increased night vision.
Grants your target quickened movement, increasing their attack speed for 16 min.
Provides your target with a focused sense of self, increasing their hit points and armor class for 27 min.
A simple tune that increases the strength, dexterity, and armor class of group members.
Strikes your target with a chaotic burst of mental energy, causing 175 damage and stunning targets up to level 55 for 1 second.
Strikes your target with a chaotic burst of mental energy, causing 32 damage and stunning targets below 55 for 1 seconds.
Dominates your target's mind, allowing you to control them for a short time. This spell works on creatures up to level 25.
Fills your enemies' mind with confusion, causing them to flee.
Constricts your target's throat, causing 35 damage initially and 22 damage every six seconds for 48s, as well as lowering their strength and agility.
Clashing notes that cause damage over time.
Burns your target's skin with a cinder bolt, causing 510 damage.
Calms your target's thoughts, allowing them to regenerate mana more quickly.
Causes your target's image to blur, making it harder for your opponents to hit you by increasing your armor class.
Creates a wave of intense color around you that assaults your opponent's senses, briefly stunning all nearby creatures. Works on mobs up to level 55.
Conjures a column of fire that burns several creatures in the vicinity of your target, causing between 49 and 51 damage.
Creates a column of frost, causing between 27 and 31 damage to several creatures in the vicinity of your target.
Summons a fire elemental to aid you in battle.
Provides your target with a sense of courage, increasing their hit points and armor class for 27 min.
Cleanses your target's immune system, curing minor diseases.
Removes toxin from your target's system, curing them of minor poisons.
Weakens your opponents mind, lowering their intelligence and wisdom.
Causes your opponent to fall into an enchanted sleep for up to 1 min 36s. This spell works on creatures up to level 55.
A dark dirge that causes between 311 and 405 damage to up to 8 enemies
A screeching dissonance that causes damage over time to all nearby creatures and lowers their armor class.
A harsh dissonance that assails the minds of all nearby creatures, draining their mana.
Strikes your target with a chaotic burst of mental energy, causing 387 damage and stunning them up to level 55 for 1 second.
A burst of holy power that inflicts 244 damage to a summoned target.
Spins your target in a circle, preventing them from taking any action for 55 seconds up to level 55.
Weakens your opponent, lowering their strength.
Covers your skin in elemental armor, protecting you from fire and cold.
A mystic tune that offers your group protection from fire, ice, and magic.
Covers your skin in an elemental shield, protecting you from fire and cold.
Summons an air elemental to aid you in battle.
Summons an earth elemental to aid you in battle.
Summons a fire elemental to aid you in battle.
Summons a water elemental to aid you in battle.
Summons an air elemental to aid you in battle.
Summons an earth elemental to aid you in battle.
Summons a fire elemental to aid you in battle.
Summons a water elemental to aid you in battle.
Summons an air elemental to aid you in battle.
Summons an earth elemental to aid you in battle.
Summons a fire elemental to aid you in battle.
Summons a water elemental to aid you in battle.
Surrounds your target with an aura of protection, warding away poison for 27 min.
Magically fills your lungs with air, removing your need to breathe for 27 min. Consumes a handful of Fish Scales to cast.
Weakens your opponent, lowering their strength and armor class.
Causes your opponent to fall into an enchanted sleep for up to 48s. This spell works on creatures up to level 55.
Causes your opponent to fall into an enchanted sleep for up to 1 min 12s. This spell works on creatures up to level 55.
A burst of holy power that inflicts between 309 and 385 damage to a summoned target.
A burst of holy power that inflicts 106 damage to an undead target.
Darkens your target's sight, often causing them to run about blindly.
Conjures a magical eye that allows you to scout dangerous areas.
Teleports you a short distance away in a random direction.
A booming voice fills your target's ears, causing them to flee in terror.
Weakens your opponent, lowering their strength.
Evokes a number of thin flames to rise around you, causing between 19 and 28 damage to all nearby creatures.
Creates a bolt of fire that burns your target, causing 65 damage.
Creates a circle of fire around you, causing between 8 and 12 damage to all nearby creatures.
Calls down a firestorm in three waves. Each wave causes 28 damage to all creatures in the vicinity of your target.
Creates a circle of fire around you, causing between 171 and 181 damage to all nearby creatures.
Burns your target's skin with a bolt of fire, causing 55 damage.
Creates a circle of fire around you, causing between 89 and 96 damage to all nearby creatures.
Surrounds your target in flames, causing 175 damage.
Conjures a bolt of light that illuminates the surrounding area briefly.
Creates a bright flash of light, temporarily blinding your target.
Strikes your target with a burst of intense force, causing 252 damage and stunning targets up to level 55 for 1 second.
Creates a bolt of frost that freezes your target, causing 14 damage.
Surrounds your target in frost, causing 314 damage.
Creates a frost spiral that causes between 42 and 44 damage to several creatures in a small area around your target.