Abundant Drink
At-a-glance details
Focuses mana into globes of pure drinking water.
- Mana
- 25
- Casting time
- 4.00
- Recast time
- 1.50
- Duration
- Instant
- Target
- Self
- Resist
- Unresistable
Effects
- Slot 1 Summon Item: Summoned: Globe of Water
Spell data from EQL Wiki.
151 results · page 1 of 2 · wrapped rows
Focuses mana into globes of pure drinking water.
Focuses mana into edible loaves of black bread.
Grips your body in an unholy darkness, slowly draining your hit points while regenerating your mana.
Covers your target in the armor of faith, increasing their armor class for 63 min.
Causes your target's heartbeat to become irregular, adding 4 disease counters, lowering their strength by 40, armor class by 60, and doing 62 disease damage every 6 seconds for 42s.
Calls upon the judgment of the gods, allowing a chance for the target to forget those that have harmed them.
Fills your pet with rage, giving it increased attack speed, armor class, and strength for 60 min.
A burst of holy power that inflicts 468 damage to an undead target.
Commands an undead creature to do your bidding, temporarily bending them to your will.
Binds the soul of your target to their current location. Use of this spell is often limited to towns and cities.
Creates a bright flash of light, temporarily blinding your target.
Heats the blood of your target, causing 67 damage every 6 seconds for 42s.
Animates an undead servant from the remnants of the fallen. Consumes bone chips when cast.
Provides your target with a sense of bravery, increasing their hit points and armor class for 45 min.
Commands an undead creature to do your bidding, temporarily bending them to your will.
Calms the mind of your target, lowering its aggressiveness for 42s. Affects creatures up to level 50.
Cancels magical enchantments affecting your target.
Summons a cascading darkness that binds your target's feet, decreasing their movement rate, and doing 72 damage every 6 seconds for 1 min 36s.
Animates an undead servant from the remnants of the fallen. Consumes bone chips when cast.
Provides your target with a focused sense of self, increasing their hit points and armor class for 27 min.
Summons a clinging darkness that binds your target's feet, decreasing their movement rate, and does 8 damage every 6 seconds for 48s.
Conjures a magical coldstone that provides light in the immediate area.
Animates an undead servant from the remnants of the fallen. Consumes bone chips when cast.
Cleanses your target's immune system, curing them of moderate diseases.
Provides your target with a sense of courage, increasing their hit points and armor class for 27 min.
Restores your target's mana at the expense of your own.
Cleanses your target's immune system, curing minor diseases.
Provides your target with a sense of daring, increasing their hit points and armor class for 36 min.
Creates a dark pact that transfers 30 of your hit points to your target.
Grips your body in an unholy darkness, slowly draining your hit points while regenerating your mana.
Allows your eyes the vision of the dead, providing night vision and the ability to see invisible creatures.
Surrounds your skin in a protective aura that absorbs 394 damage. Consumes a peridot when cast.
Conjures a cloud of disease, causing 5 damage initially and 1 damage every 6 seconds for 6 min.
A burst of holy power that inflicts 244 damage to a summoned target.
A burst of holy power that inflicts 211 damage to an undead target.
Encases the caster in a divine aura, rendering them invulnerable to all attacks for 18s.
Encases the caster in a divine aura, rendering them invulnerable to all attacks for 18s and healing 1 hit points.
Commands an undead creature to do your bidding, temporarily bending them to your will.
Summons a dooming darkness that binds your target's feet, decreasing their movement rate, and doing 20 damage every 6 seconds for 1 min 30s.
Drains your target of life energy, siphoning between 400 and 406 hit points.
Drains your target of life energy, siphoning 314 hit points.
Causes the earth to tremble around you, causing between 214 and 246 damage to up to 25 nearby creatures.
Surrounds your target with an aura of protection, warding away cold for 27 min.
Surrounds your target with an aura of protection, warding away disease for 27 min.
Surrounds your target with an aura of protection, warding away fire for 27 min.
Surrounds your target with an aura of protection, warding away magic for 27 min.
Surrounds your target with an aura of protection, warding away poison for 27 min.
Summons an engulfing darkness that binds your target's feet decreasing their movement rate, and doing 11 damage every 6 seconds for 1 min.
A burst of holy power that inflicts 333 damage to an undead target.
A burst of holy light that inflicts 122 damage to a summoned target.
A burst of holy power that inflicts 106 damage to an undead target.
A booming voice fills your target's ears, causing them to flee in terror.
Causes you to stop breathing and appear dead to most creatures, until you stand up.
Creates a bright flash of light, temporarily blinding your target.
Strikes an enemy with holy might, briefly stunning them and causing 90 damage. This spell works on creatures up to level 58.
Focuses your target's strength into an intense burst, increasing it for a short time, but then gradually decaying over the next 3 min.
Calls upon the furor of the gods to strike your target, causing 33 damage.
Opens a magical portal that returns you to your bind point.
Calls shadows to conceal your body, allowing you to move undetected by many creatures for up to 20 min.
Surrounds you in a dark aura, increasing your attack rating.
Covers your target in a holy guard, increasing their armor class for 45 min.
Focuses magical energy into a halo that provides an aura of light when worn.
Summons a magical hammer that is particularly adept at smiting undead.
Summons a magical hammer that is particularly adept at smiting undead.
Summons a magical hammer that is particularly adept at smiting undead.
Causes your target's heart beat to become irregular, lowering their strength by 20, armor class by 30, and doing 24 disease damage every 6 seconds for 36s.
Heats the blood of your target, causing 43 damage every six seconds for 36s.
Covers your target in holy armor, increasing their armor class for 27 min.
Strikes an enemy with holy might, briefly stunning them and causing 60 damage. This spell works on creatures up to level 55.
Heats the blood of your target, causing 125 damage every six seconds for 42s.
Burns the flesh from your target's bones and causes 500 damage, temporarily turns them into a skeleton, and stuns targets up to level 55 for 0 second.
Focuses the power of Bertoxxulous into a black sapphire. Consumes a black sapphire when cast.
Imparts your target with a portion of your strength for 6 min.
Creates an infectious cloud, causing 20 damage initially and 5 damage every six seconds for 2.1 mins (125 damage) to all beings [4 targets] in a small area around your target.
A booming voice fills your target's ears, causing them to flee in terror.
Causes the earth to adhere to your target's feet, preventing them from moving for up to 1 min 36s.
A booming voice fills your target's ears, causing them to flee in terror.
Covers you in a magical skin that absorbs 118 damage before dissipating. Consumes a bloodstone when cast.
Drains the life from your target, doing 8 damage every six seconds for 54s. 2% of the life-force taken is used to heal your wounds.
Animates an undead servant from the remnants of the fallen. Consumes bone chips when cast.
Drains your target of life energy, siphoning 105 hit points.
Drains your target of life energy, siphoning 12 hit points.
Drains your target of life energy, siphoning 6 hit points.
Senses the recently deceased, pointing you in the direction of your target's nearest corpse. If no target is selected it will point you in the direction of the nearest corpse. This spell is superseded by Track Corpse.
Lulls the mind of your target, lowering its aggressiveness for 2 min. Affects creatures up to level 30.
Restores an undead servant, healing 32 hit points and curing them of diseases, poisons, and curses.
Cancels magical enchantments affecting your target.
Numbs the awareness of the undead, making them less likely to attack. This spell works on creatures up to level 30.
Pacifies your target, lowering its aggressiveness for 42s. Affects creatures up to level 55.
Transfers your own health to your target at a rate of 80 hit points every six seconds for 24s.
Inspires fear in an undead opponent, causing them to flee.
Fills your target's blood with poison, causing 6 damage initially and 10 damage every six seconds for 24s.
Restores your target's mana at the expense of your own.
Focuses your target's strength into an intense burst, increasing it for a short time, but then gradually decaying over the next 3 min.
Reclaims the energy needed to maintain your pet, causing the pet to dissipate and restore 75% of the mana cost spent to summon it.
Surrounds your target with an aura of protection, warding away cold for 36 min.
Surrounds your target with an aura of protection, warding away disease for 36 min.
Surrounds your target with an aura of protection, warding away fire for 36 min.
Surrounds your target with an aura of protection, warding away magic for 36 min.
Surrounds your target with an aura of protection, warding away poison for 36 min.