Elemental: Water
At-a-glance details
Summons a water elemental to aid you in battle.
- Mana
- 120
- Casting time
- 8.00
- Recast time
- 1.50
- Duration
- Instant
- Target
- Self
- Resist
- Unresistable
Effects
- Slot 1 Summon Pet: Level 12 Water Elemental
Search documented spell levels, effects, and acquisition in the community-maintained catalog.
213 results · page 2 of 5 · wrapped rows
Summons a water elemental to aid you in battle.
Summons an air elemental to aid you in battle.
Summons an earth elemental to aid you in battle.
Summons a fire elemental to aid you in battle.
Summons a water elemental to aid you in battle.
Summons an air elemental to aid you in battle.
Summons an earth elemental to aid you in battle.
Summons a fire elemental to aid you in battle.
Summons a water elemental to aid you in battle.
Magically fills your lungs with air, removing your need to breathe for 27 min. Consumes a handful of Fish Scales to cast.
Weakens your opponent, lowering their strength and armor class.
Causes your opponent to fall into an enchanted sleep for up to 48s. This spell works on creatures up to level 55.
Causes your opponent to fall into an enchanted sleep for up to 1 min 12s. This spell works on creatures up to level 55.
A burst of holy power that inflicts between 309 and 385 damage to a summoned target.
Darkens your target's sight, often causing them to run about blindly.
Conjures a magical eye that allows you to scout dangerous areas.
Teleports you a short distance away in a random direction.
A booming voice fills your target's ears, causing them to flee in terror.
Weakens your opponent, lowering their strength.
Evokes a number of thin flames to rise around you, causing between 19 and 28 damage to all nearby creatures.
Creates a bolt of fire that burns your target, causing 65 damage.
Creates a circle of fire around you, causing between 8 and 12 damage to all nearby creatures.
Calls down a firestorm in three waves. Each wave causes 28 damage to all creatures in the vicinity of your target.
Creates a circle of fire around you, causing between 171 and 181 damage to all nearby creatures.
Burns your target's skin with a bolt of fire, causing 55 damage.
Creates a circle of fire around you, causing between 89 and 96 damage to all nearby creatures.
Surrounds your target in flames, causing 175 damage.
Conjures a bolt of light that illuminates the surrounding area briefly.
Strikes your target with a burst of intense force, causing 252 damage and stunning targets up to level 55 for 1 second.
Creates a bolt of frost that freezes your target, causing 14 damage.
Surrounds your target in frost, causing 314 damage.
Creates a frost spiral that causes between 42 and 44 damage to several creatures in a small area around your target.
Constricts your target's throat, causing 113 damage initially and between 89 and 91 damage every six seconds for 48s, as well as lowering their strength and agility.
Opens a magical portal that returns you to your bind point.
Summons an earth elemental to aid you in battle.
Surrounds your body in a magical shield, increasing your hit points, armor class, and magic resistance.
Summons an air elemental to aid you in battle.
Summons a fire elemental to aid you in battle.
Covers your group in a protective shield, increasing their magic resistance.
Causes your target's image to blur, making it harder for your opponents to hit you by increasing your armor class.
Covers your target in a thick layer of ice, causing between 490 and 539 damage.
Calls down a cascade of sleet that falls in three waves, causing 16 damage to all creatures in the vicinity of your target for each wave. Has a potential maximum of 48 cold damage.
Provides magical information about the item that your target is holding. To use the spell on yourself, pick the item you want to identify from your inventory by left clicking it, so that it's held on your cursor (as if you were moving the item). Then, with the item held on your cursor, target yourself and cast the spell. To use the spell on others, have them hold their item to be identified on their cursor while you cast the spell on them. This spell doesn't exist in EQL for classes to scribe.
Cloaks you in a shimmering illusion that makes you appear to be an Air Elemental. This spell also grants you levitation.
Cloaks you in a shimmering illusion that makes you appear to be a Barbarian.
Cloaks you in a shimmering illusion that makes you appear to be a Dark Elf.
Cloaks you in a shimmering illusion that makes you appear to be a Drybone Skeleton. This spell also grants increased fire resistance.
Cloaks you in a shimmering illusion that makes you appear to be a Dwarf.
Cloaks you in a shimmering illusion that makes you appear to be an Earth Elemental. This spell also grants you increased strength.
Cloaks you in a shimmering illusion that makes you appear to be an Erudite.